AI Insights · Timothy · July 2021
Top 5 Snake Games in Greece: Q2 2021 Performance
In Q2 2021, the top 5 snake games in Greece showed varied performance in downloads, revenue, and active users, with some apps experiencing significant fluctuations.
During the second quarter of 2021, the top 5 snake games in Greece exhibited diverse trends in weekly downloads, revenue, and active users. Below is a detailed look at the performance of each game, based on data from Sensor Tower.
Snake Rivals - Fun Snake Game
Weekly Revenue: There was a notable peak at $88 in mid-May, followed by a general decline, ending the quarter at $33. Weekly Downloads: Downloads fluctuated throughout the quarter, peaking at 500 in early May and ending with 434 in late June. Weekly Active Users: Active users saw a slight decline from 1.9K in late March to around 1.8K by the end of June.
slither.io
Weekly Revenue: Revenue remained relatively stable, ranging between $30 and $46 throughout the quarter. Weekly Downloads: Downloads showed a downward trend from 2.1K in early May to around 1.8K by the end of June. Weekly Active Users: Active users peaked at 17.6K in early May, followed by a decline to approximately 15.7K by the end of June.
Snake.io - Fun Snake .io Games
Weekly Revenue: Revenue fluctuated, peaking at $55 in late June. Weekly Downloads: Downloads peaked at 6.6K in early May and late June, with a mid-quarter low of 3K in late May. Weekly Active Users: Active users increased steadily, starting at 27.4K in late March and reaching 38.2K by the end of June.
Worms Zone .io - Hungry Snake
Weekly Revenue: Revenue remained consistent, averaging around $30 throughout the quarter. Weekly Downloads: Downloads were relatively stable, peaking at 1.5K in mid-April and ending at 1.2K in late June. Weekly Active Users: Active users ranged from 8.1K to 10.1K, showing a slight increase towards the end of the quarter.
Snake Battle: Color Mode
Weekly Revenue: Revenue was minimal, with only a brief peak of $2 in late March. Weekly Downloads: Downloads varied significantly, peaking at 2.7K in early June and ending at 812 in late June. Weekly Active Users: Active users showed a notable increase in early June, peaking at 3.8K, before declining to around 1.6K by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.